Tuesday 6 January 2015

Dominix Fit - The Droneboat

Ahh, trusty space potato

Here is my Dominix level 4 mission running fit. The Domi is a warhorse of EVE, for both PvP and PvE. It has one of the biggest drone holds of any battleship, a very solid armor tanker with seven low slots, and six high slots to pack a punch. For an idea on common fits look no further than Eve Uni. This is what my sniper fit looks like:



And here it is in EFT plain text (I hope this means people can copy and paste it into EFT; if you are too lazy to put all this in manually, Eve mail me: TrickyH Shazli and I'll send you the fit).
[Dominix, Domi latest Serp]
Damage Control II
Armor Kinetic Hardener II
Large Armor Repairer II
Armor Thermic Hardener II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Sensor Booster II, Targeting Range Script
Omnidirectional Tracking Link II
Cap Recharger II
Heavy Electrochemical Capacitor Booster I, Cap Booster 400
Large Micro Jump Drive
Drone Link Augmentor II
Drone Link Augmentor II
Large 'Solace' Remote Armor Repairer
425mm Prototype Gauss Gun, Antimatter Charge L
425mm Prototype Gauss Gun, Antimatter Charge L
425mm Prototype Gauss Gun, Antimatter Charge L
Large Auxiliary Nano Pump I
Large Sentry Damage Augmentor I
Large Capacitor Control Circuit I
Hammerhead II x5
Hobgoblin II x5
Warden II x5
Garde II x5
Salvage Drone I x5

Why a big space potato like the Dominix? Firstly, there's a logical progression in Gallente skill training through smaller ships like the Vexor and Myrmidon. You can use a lot of the same basic modules and skills for your tank, guns, and drones as you work your way up. As missioner ships go, the Dominix is on the cheaper end, and it can be skilled for at tech 1 within 30 days, so even if you progress onto something more blingy, it's a good ship to aim for if you're interested in missioneering.

Most of my DPS with this boat comes from the drones, which is par for the course with the Domi. Longer range sentry drones hit out comfortably to the 102km drone command limit using two Drone Link Augmentors (and 7 mil SP in drones, mind). Sentries are fantastic for DPS, but they can get a bit painful to come back for and pick up, especially in a slowboat like this, so you end up sitting in space while they go to work. When I first started on a battleship I tried flying without using them, with heavy drones instead, and it's WAAAY tougher tactically.

The Droneboat in action


My standard tactic for a l4 mission in this ship is pretty simple: if the 'rats are within 50km of the warp-in point, I microjump out to around 100km range, load up some Iron or Lead charges, drop the Wardens and start picking off the frigates while they are busy moving straight towards me, working my way up in size until everything has gone pop. So long as you carefully manage pocket aggro, most missions can be completed this way without ever needing to warp out.

I fly for Gallente corps at the moment, which means a lot of Serpentis, who basically can't hit you at 100km. Angel Cartel can be a pain - especially the bonus room on Angel Extravaganza, in which I often have to warp out after taking out the turrets, which means a 5 minute slowboat back through all the other rooms. Another note on corporations: unlike the Eve Uni fit with Energized Adaptive Nano Membranes providing across the board resistance increases, I fit two active modules. The two in the example are tailored to Serpentis - Thermic and Kinetic - but I swap them out based on the advice of Eve Survival.

You'll notice I have Salvage Drones in there, but using Cap Booster 400 to keep that tank running means you'll only just have enough room for the MTU, so you definitely need to keep another looting ship handy. I have a Vexor fit with salvagers, and just use the Domi's salvage drones when you have some sort of slowboat distance to travel, or when you're in a fleet and helping to chew through a room before moving onto the next mission.

Flying with a Domi like this in a fleet is very powerful. It's got a solid tank so it's great to take aggro while newbro corp-mates bring in cruisers or destroyers and pick off targets. Multiple Domis can tear through tough missions like AE or the Epic Arcs. I'll be trying the Gallente arc for the first time soon, so look forward to reading about that :)

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