Showing posts with label confessions. Show all posts
Showing posts with label confessions. Show all posts

Tuesday, 17 February 2015

Mining

Busting rocks in a Proc

The What

As the name would suggest, mining is the harvesting of mineral resources from celestial features - asteroid belts, ice belts, or gas clouds. It's one of the easiest ways to make ISK: unlike 'rats, rocks don't shoot back. However, it comes with its own risks, most notably bumping and ganking. Despite the risks, it's still one of the most boring forms of PVE; grinding, pure and simple.

The Where

There's something to mine everywhere in New Eden - usually multiple kinds of things, so it can often be hard to know what's the most lucrative choice. The rule here is the same as with all PVE: more risk, more reward. Asteroid belts in highest sec systems have the smallest rocks with generally the lowest worth, working their way up through to the lower sec systems, then with better rocks and the other better value options becoming available in the lawless areas of space - lowsec, nullsec and wormholes. Disclaimer: I'm only familiar with high sec and wormholes at this point in time.


Huffing gas in a C1 wormhole

The How

You warp in to the belt or site. You target the rock or gas. You switch on your lasers or harvesters. You collect ore. Mining is one of the simplest activities in EVE, which is probably why it is one of the career paths many players try early in their career. However, there is still quite a bit to think about in order to optimise mining, even for a brand new player or account:


  • Rule of solo mining #101: don't sit on the warp in - move your ship to the other side of the belt. Don't be the low hanging fruit for gankers. 
  • It's generally not a good idea to refine your minerals until you have all of your reprocessing skills to V and sufficient standings with the corporation whose station you are using to refine. Generally, taking the time to train an industrial like the Miasmos and haul all that ore to a market hub will be a better option initially. For more info on reprocessing, check out the Eve Uni Wiki.
  • It's generally worth checking which are the most valuable rocks to mine, not just in your local area but in the market hubs through a site like Eve Central. If you're at the point where you are reprocessing minerals to sell, then it's worth going even more in depth on an ore calculator with a site like Fuzzworks or Grismar. At the end of the day rocks are rocks and spending more than a few minutes looking around for something better cuts down your overall ISK/hr efficiency, but it's worth knowing what to look for.
  • If the drive for bigger and better rocks sends you into 0.5 or 0.6 security space, don't make the mistake of thinking your Retriever or Covetor will be safe. Predators are out there and they live for juicy killmails from expensive barges. A well tanked Procurer can survive the 30 seconds it usually takes Concord to respond to a ganking attempt. Stay tuned for some fits.
  • That being said, Rettys and Covs have their place - generally in fleet mining. Even in a more basic ship, the yield and range boost from an Orca pilot can make mining considerably easier and improve your ISK/hr quite a bit. Flying a well organised fleet op with Covetors and an Orca/hauler combo can pull over 10m ISK/hr, even in highsec. 
Warning: not all mining ops include celebratory fireworks...

For a more in-depth guide to mining, check out the Eve Uni Wiki page.


The Why

As suggested in the How, mining is one of the easiest ways to start making decent ISK, and relatively simple to get into - the tutorial missions give you a Venture, which is a solid ship to start flying and my tool of choice for Wormhole gas, which can provide way better income than you ever get mining in highsec (helped along by the rise in demand due to the ongoing release of T3 destroyers). Even if you find it bores you to tears, it's a part of the gameplay that everyone will have a brush with at one point or another, simply because minerals are the base of the whole EVE economy.

Many players mine because they need the minerals for manufacturing, but (in EVE and IRL) I'm no industrialist. For a grinder like myself, always looking towards the possible income, solo highsec ore mining is one of the least effective ways I can spend my time. But it's relaxing, simple, and, assuming the above precautions have been taken, fairly safe. If there isn't a fleet on first thing in the morning and I'm in highsec, I'll usually undock and pick up a hold ore two in the Proc while I make breakfast, etc. And there's even AFK mining - which I'll cover in another post - that allows you to play EVE and make ISK while doing the groceries, laundry, etc.

The income from my minerals is only a small portion of the month's total, but it appeals to the proletarian in me to be toiling away at the lowest tier of industry.

Thursday, 11 December 2014

Mission Running

Since this is my first post in the series about the kinds of activities I do in EVE (what I'll be calling my "confessions"), a note: I'll cover all the basics of how to go about doing it, but not in particularly great depth as there are generally much better how-to guides out there. I'll link any of those I've found useful. Instead I'll spend most of my time talking about the "why" - why it is I do this part of the game, why I take enjoyment out of it, why I'm repping for the people who do these kinds of activities and get tarnished with the label "carebear" for it.

The What 

Mission running is one of the most basic Player Vs Environment (PVE) activities in EVE, starting with the tutorial missions that introduce the player to the game mechanics and give you your first ships. You dock your ship in a station owned by an NPC corporation. Agents of that corporation offer you a mission, generally involving flying somewhere, doing something (blowing up pirates (rats), mining ice or asteroids (roids), couriering an item), and coming back when you've completed the objectives for your reward. The more missions you do with a particular corp the higher your standing with them gets - and as your standing grows, more agents and better missions become available to you.
 

The Where

Anywhere there's an NPC station there's generally some sort of agents available. Players tend to concentrate their efforts in "mission hubs", though, where several high-level agents of the same type are available in close proximity, so if one gives you a bad mission you can move onto another.

The How

As always, the best place to study the mechanics is Eve Uni Wiki's page on the topic. The majority of mission running, particularly at the high end, is done for Security agents, and involved blowing up a deadspace pocket(s) full of rats for the bounty on their heads, the salvage you can take from their wrecks, and the ISK and corporation Loyalty Points (LP) you get given for completing the mission.

A few notes:

  • always check the mission out on Eve Survival. Their search function can be screwy so I usually end up googling the mission name, faction and level to get the details. They catalogue exactly what kind of damage will be done by who as well as giving handy tips on managing aggression and how to blitz the mission if that's your goal.
  • I've only recently started using a Mobile Tractor Unit. This is a noobish thing to admit, but whatever. As soon as you can afford to buy one, do it; definitely by the time you are running level 3 missions. Pop it down as soon as you enter the pocket and as you're blowing stuff up it's hauling it in and stripping it of modules, allowing you to get right to the business of salvaging the wrecks once you're done blowing everything up. SUCH a timesaver.
  • Flying in a fleet is great when you are starting level 4s, especially if you're only skilled to BattleCruiser level or only just got into a Battleship. I lost my first Dominix to lowly NPC rats flying solo; having a more experienced player along for the ride meant I wasn't riding on the edge of my tank. 
  • That being said, once you've trained the skills and got the procedures down to comfortably solo a L4 mission, you probably lose ISK flying in a fleet compared to what you could be making doing it yourself - unless the fleet is well organised with a dedicated salvager and logi. 

The Why

Mission running is a pretty basic form of PVE activity in EVE, but after two years of running level 4s it's still fun to crack your knuckles, warp in on the bonus room of Angel Extravaganza, and let rip on a whole fleet of rats. Plus there's something fun about tinkering with a fit, or coming up with a new one, and trying things a little differently. If you're after something a little more challenging, there's the Epic Arc missions - once you get standing to 5 with a faction you get access to this narrative-driven series of missions, generally tougher than their equivalent level. Another option for a challenge is the recently introduced burner missions - a special type where you can only fly frigates, and will face a single enemy with the equivalent fit and skills of another player. I'm yet to do one!

Why spend time mission running: it's pretty safe ISK, good reliable isk per hour, and more fun than putting lasers on rocks. Plus it's pretty much the only way to increase your faction standings, which come in handy for things like refining and sales.

Why not: once you've run the same mission a few times over they can get pretty tedious, and it's also not the most lucrative PVE activity by far. For me it's a staple; when our corp isn't at war I like to put in a good couple of hours of solo missioning, plus our corp's once weekly mission fleet, as a minimum. But once I've done that I'm usually looking for another way to make the ISK.

Mission "griefing" - hostile players warping in on your deadspace and taking your kills/attacking you - isn't that common in high sec space. Although it does happen, it's only occured to me once in several years - so much less so than miner ganking,. However a good l4 mission fit is a more expensive boat to risk than a miner and requires more skill points to fly well (in a coming post I'll link my normal Dominix fit and discuss some tactics). There's no such thing as risk-free ISK in EVE, but the risk for missioning is minimal.

Despite the above considerations, I think missions are a great fleet activity. They are a good way for newbies to cut their teeth on the procedures of flying in a fleet, as well as for the vets to help newbies turn in for higher level rewards quicker than they'd make on their own, and a way to make some ISK while having a laugh - I'll never forget two corpies starting a duel over the 10m3 of Quafe needed to complete a mission! For us, a corp of mostly high sec care bears who dip our toes into other areas, Mission Mondays is a common denominator.

Wednesday, 3 December 2014

Overview - what's coming

So, I mostly spend my time in high security space, mostly grinding, mostly aiming towards buying plex each month and not letting this game I love playing burn a hole in my pocket. I'm gonna make a short post about each of the main activities I do, as well as some of the fits I like to fly, talking about the ins and outs, and why I find it fun - or what I can do to make it fun.

So what do I do to make the space dolla bills without losing my brain from boredom? That's what I'm here to confess. First thing to say is, variety is the spice of Eve.

Level 4 mission running - when there's no war on, this is my bread and butter.

Mining - busting dem rocks every morning while I brew coffee, or fresh after DT when I should be going to bed.

Away From Keyboard (AFK) mining - somewhat different operation, might seem silly but it's surprisingly effective. In fact, it's happening right now...

Planetary Interaction (PI) - the background earner

Station trading - during a war I'll often do naught but this and PI. Split between traditional buy low, sell high in Dodixie and some slightly less effective but more convenient activity around my home in Verge Vendor.

Low sec hauling - a fairly new addition with my recent discovery of the MWD/cloaking trick. My first experience in using dscan :)

Wormhole - another fairly new addition. Others in my alliance spend most of their time in the hole, I've been raking in isk with PI in there but recently started some ratting & gas harvesting.

If anyone wants to hear from me on any of these topics, comment here - otherwise I'll run through them over the next few months as I get time :)